Commentary
ESPN RecruitingNation grading scale
Updated: May 8, 2012, 4:25 PM ET
By RecruitingNation | ESPN.com
A look at the grading scale and what the scouts look for by position
Rare prospects: 100-90
These players demonstrate rare abilities and can create mismatches that have an obvious impact on the game. These players have all the skills to take over a game and could make a possible impact as true freshmen. They should also push for All-America honors with the potential to have a three-and-out college career with early entry into the NFL draft.| Hello, My Name Is |
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Outstanding prospects: 89-80
These players have the ability to create mismatches versus most opponents and have dominant performances. These players could contribute as a true freshmen and could end up as all-conference or All-America candidates during their college careers and develop into difference-makers over time.Good prospects: 79-70
These players show flashes of dominance, but not on a consistent basis -- especially when matched up against the top players in the country. Players closer to a 79 rating possess BCS-caliber ability and the potential to be a quality starter or all-conference player. Players closer to a 70 rating are likely non-BCS conference caliber prospects.Solid prospects: 69-60
These players are overmatched versus the better players in the nation. Their weaknesses will be exposed against top competition, but have the ability to develop into solid contributors at the non-BCS FBS level and could be a quality fit for the FCS level of play.Prospects: 59-50
Players have some redeeming qualities but are not projected to contribute at the FBS or FCS levels.Prospects: Not ranked or NR
Evaluations are pending film evaluation. These players will have a grade of "NR" and that means we have not had a chance to fully evaluate the prospect.Rankings prior to the 2013 class
Players in the classes before 2013 were ranked on a different scale with five-star prospects falling within 85-100, four stars between 79.5-84.99, three stars between 75-79.49, two stars between 68-74.99 and one stars between 55-67.99.How each position is evaluated
Quartebacks
| Category | What we look for |
|---|---|
| Arm strength | Velocity, tight spirals, zip on deep out passes |
| Set up | Quick feet, quiet drops, body positioning |
| Accuracy | Can throw long or short, throws catchable balls, doesn't force it |
| Field vision | Can locate second receiver, see the whole field |
| Running ability | Threat to run, can avoid the rush, quick feet |
| Delivery | Quick release, can throw high or low, mechanics |
| Ballhandling | Good ball fakes, can freeze LBs |
| Leadership | Poise under pressure, can motivate a team |
Running backs
| Category | What we look for |
|---|---|
| Inside running | Can pick and slide, quick to hole, vision, cuts |
| Outside running | Has speed to the corner, can make cuts, threat to score |
| Elusiveness | Can avoid tackles, changes directions, vision |
| Power | Breaks tackles, balance, produces in short yardage, falls forward |
| Blocking | Is willing in pass protection and as a run blocker |
| Hands | Catches out of backfield, prone to fumbling |
| Durability | Toughness, can take a hit and stay in game |
| Style | Is he a slasher, darter, power, second gear? |
Wide receivers and tight ends
| Category | What we look for |
|---|---|
| Hands | Concentration, snatches, soft hands, body catches |
| Patterns | Sharp and crisp routes, body control, fakes, cuts |
| Long and short | Can be a possession receiver, acceleration, go deep |
| Run after the catch | Is a threat, catches in stride, elusiveness |
| Blocking | Is willing, good results, can sustain, open field |
| Release | Can avoid jams, doesn't get held up, physicality |
| Ball in a crowd | Comes over middle, toughness |
| Initial quicks | Accelerates, gets off the ball, has extra gear |
Offensive linemen
| Category | What we look for |
|---|---|
| Initial quicks | Can come off the ball, quick feet, can beat DLs |
| Run blocking | Leverage, control, balance |
| Pass blocking | Feet, setup, ability to mirror, can adjust in space |
| Pull and trap | Can hit a moving target, adjust in space |
| Hands | Gets separation, good leverage keeps DLs off |
| Strength | Leverage, can move the pile, can anchor |
| Explosion | Finishes blocks, plays low, has pop |
| Long snapping | Does he have the ability to? |
Defensive linemen
| Category | What we look for |
|---|---|
| Versus the run | Strength at point of attach, 1- or 2-gap defender?, can ward off OL |
| Pass rush | Power or finesse?, moves, penetration |
| Pursuit | Gets over trash, gets to the outside, effort |
| Tackling | Does he wrap up?, low or high, drag down, power |
| Initial quicks | Take off, feet, anticipation |
| Recognition | Sees block coming, instincts, finds the ball |
| Neutraliztion skills | Can handle one-on-ones, double-teams, traps, can anchor |
| Key and diagnose | Reads blocks, good feet, sees ball |
Linebackers
| Category | What we look for |
|---|---|
| Versus inside run | Steps up and fills hole, physicality, takes on |
| Versus outside run | Wards off block, gets to sideline, good pursuit |
| Blitz and pass rush | Power or finesse?, hand use, feet |
| Key and diagnose | Can reads and react, gets jump on ball |
| Lateral pursuit | Gets over trash, good hips, sideline chase |
| Tackling | Can wrap up, physicality, drags down |
| Pass drops | Hips and turns, gets good depth, zone coverage |
| Pass coverage | Man-to-man coverage skills, good hips and turns |
Defensive backs
| Category | What we look for |
|---|---|
| Man-to-man coverage | Hips and turns, pedal and acceleration |
| Zone coverage | Has range, covers ground, deep half, awareness |
| Closing speed | Can plant and drive, gets to the ball in the air |
| Key and diagnose | Reads the QB, anticipates well, in the right spot |
| Lateral pursuit | Gets over trash, good hips, sideline chase |
| Tackling | Can wrap up, physicality, drags down |
| Pass drops | Hips and turns, gets good depth, zone coverage |
| Pass coverage | Man-to-man coverage skills, good hips and turns |
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